Aug 08, 2009, 07:18 PM // 19:18
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#241
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Desert Nomad
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
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Quote:
Originally Posted by BadgerzFTW
Yeah, but, the problem here is that assassins in PvE are completely useless without SF. you said it yourself, SF or GTFO is how it is with assassins, not other classes. Other classes actually have a use in most everything else, including most other SC's. Maybe some even have more than one use! (besides paragons). Devoting most of a bar to dagger attacks is useless in PvE, and critscythe is decent but most groups would rather use something else.
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Learn to play the sin please. Sins are amazing in PvE. Not many people actually know how to use them (part of it is most sins are kids who want to be Naruto or something).
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Aug 08, 2009, 08:13 PM // 20:13
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#242
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Quote:
Originally Posted by Arkantos
However, when 2 assassins are able to clear UW in 30 minutes, something is up, no exception.
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When the hell did THAT happen? Seriously, this is getting silly now. If you're going to whine about UWSC, fine, that's your prerogative, but what's with this making crap up?
2 sins in 30 minutes? Wow.
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Aug 08, 2009, 08:18 PM // 20:18
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#243
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Krytan Explorer
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and what exactly do you guys think you'll get if SC builds are nerfed ?
people hoping SC farmers will stop and group with them if their builds are nerfed always make me smile
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Aug 08, 2009, 08:23 PM // 20:23
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#244
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Wilds Pathfinder
Join Date: Oct 2006
Profession: P/
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Quote:
Originally Posted by Targren
When the hell did THAT happen? Seriously, this is getting silly now. If you're going to whine about UWSC, fine, that's your prerogative, but what's with this making crap up?
2 sins in 30 minutes? Wow.
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http://guildwarsguru.com/forum/showp...&postcount=153
near enough 30 mins.
Quote:
Originally Posted by Bug John
and what exactly do you guys think you'll get if SC builds are nerfed ?
people hoping SC farmers will stop and group with them if their builds are nerfed always make me smile
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the farmers will leave and those that want to play will be able to find like minded people there without waiting around for hours to try form a group, only seeing glf mtns wastes etc.
Last edited by JONO51; Aug 08, 2009 at 08:28 PM // 20:28..
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Aug 08, 2009, 08:26 PM // 20:26
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#245
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Targren
When the hell did THAT happen? Seriously, this is getting silly now. If you're going to whine about UWSC, fine, that's your prerogative, but what's with this making crap up?
2 sins in 30 minutes? Wow.
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You're right, I am making stuff up. It was really an assassin and an elementalist in 33 minutes. Now before you go call me out on photoshop, here are three more fast runs. And for the hell of it, an assassin soloing the UW in 1:14.
Before you accuse someone of making crap up, make sure they can't back up what they said.
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Aug 08, 2009, 08:38 PM // 20:38
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#246
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Quote:
Originally Posted by Arkantos
Before you accuse someone of making crap up, make sure they can't back up what they said.
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You're right. I apologize. I've gotten so used to the "rhetorical styles" of people like Ugh and Toxic that I assumed the worst about your post.
Still, if that is real (if the original poster, not you, is not being duplicitous), I am impressed, but you have to acknowledge that things like that are one hell of an outlying edge case and NOT the norm.
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Aug 08, 2009, 08:45 PM // 20:45
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#247
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Targren
You're right. I apologize. I've gotten so used to the "rhetorical styles" of people like Ugh and Toxic that I assumed the worst about your post.
Still, if that is real (if the original poster, not you, is not being duplicitous), I am impressed, but you have to acknowledge that things like that are one hell of an outlying edge case and NOT the norm.
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Eh, it's alright. I don't exactly believe everything I see here, either.
I've spoken to two people in game who have claimed to do it, and it seems very possible. I'm sure there are many more people than 8 doing the duo runs in a reasonable time. The fact that two players can clear the UW in HM in 33 minutes proves how absolutely broken shadow form is.
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Aug 08, 2009, 08:47 PM // 20:47
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#248
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Krytan Explorer
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Quote:
Originally Posted by JONO51
the farmers will leave and those that want to play will be able to find like minded people there without waiting around for hours to try form a group, only seeing glf mtns wastes etc.
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so you want people that don't enjoy playing the game the way you like to leave ? how do you think making people leave will help you get in a group ?
btw, people do sc for money, they're totally different from people willing to form a non-sc group, trying to make them leave won't change anything
you sir are egoistic, and you don't have a clue what you're talking about
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Aug 08, 2009, 08:48 PM // 20:48
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#249
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Quote:
Originally Posted by Arkantos
Eh, it's alright. I don't exactly believe everything I see here, either.
I've spoken to two people in game who have claimed to do it, and it seems very possible. I'm sure there are many more people than 8 doing the duo runs in a reasonable time.
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I have to wonder what the E/A build is...
But two people in the masses of SCers, much less the GW population, is hardly a meaningful statistic, and I don't think it's reasonable to extrapolate that more people are doing that than 8-manning.
Quote:
The fact that two players can clear the UW in HM in 33 minutes proves how absolutely broken shadow form is.
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See, here is where we fall apart. I don't think it proves anything about shadow form. When you compare the majority of other shadow form farms, they're downright slow. It proves more that the area is too simple, if Shadow Form and all it's maluses are still enough to blast it like that, because they really are not enough elsewhere.
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Aug 08, 2009, 08:50 PM // 20:50
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#250
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Desert Nomad
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
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Quote:
Originally Posted by Arkantos
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Funny thing is, is that they are all faster then UWSC pugs lol.
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Aug 08, 2009, 08:51 PM // 20:51
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#251
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Quote:
Originally Posted by own age myname
Funny thing is, is that they are all faster then UWSC pugs lol.
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Guildie-Slowpokeway tends to be faster than UWSC pugs too...
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Aug 08, 2009, 09:00 PM // 21:00
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#252
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Wilds Pathfinder
Join Date: Oct 2006
Profession: P/
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Quote:
Originally Posted by Bug John
so you want people that don't enjoy playing the game the way you like to leave ? how do you think making people leave will help you get in a group ?
btw, people do sc for money, they're totally different from people willing to form a non-sc group, trying to make them leave won't change anything
you sir are egoistic, and you don't have a clue what you're talking about
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Then thing is, the entire place is full of farmers. It means the people that want to just play the area get discouraged and leave, making it impossible to make a normal group. i have no problem with farmers, I just find it stupid when the farmers saturate an area to the point where making a regular group is impossible and it becomes a case of join them or leave. shadow form is the main reason this has happened, therefore, should be nerfed.
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Aug 08, 2009, 09:05 PM // 21:05
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#253
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Desert Nomad
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
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Quote:
Originally Posted by JONO51
Then thing is, the entire place is full of farmers. It means the people that want to just play the area get discouraged and leave, making it impossible to make a normal group. i have no problem with farmers, I just find it stupid when the farmers saturate an area to the point where making a regular group is impossible and it becomes a case of join them or leave. shadow form is the main reason this has happened, therefore, should be nerfed.
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There will always be speed clears. Nerfing shadow form is just a force to move on to the next niche build.
Like stated before, you'll need to nerf the mechanics of UW/FoW to stop speed clears.
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Aug 08, 2009, 09:25 PM // 21:25
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#254
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Jungle Guide
Join Date: Apr 2005
Profession: N/A
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Quote:
Originally Posted by Arkantos
Eh, it's alright. I don't exactly believe everything I see here, either.
I've spoken to two people in game who have claimed to do it, and it seems very possible. I'm sure there are many more people than 8 doing the duo runs in a reasonable time. The fact that two players can clear the UW in HM in 33 minutes proves how absolutely broken shadow form is.
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No it doesnt prove how broken shadow form is. It proves either a) how much time people are willing to waste to get the easiest spawns and most luck possible in the UW, or b) how skilled a select few players are compared to 99% of the rest of us, assuming they're able to do it consistently.
Skill/persistence is rewarded.
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Aug 08, 2009, 09:34 PM // 21:34
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#255
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Krytan Explorer
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Quote:
Originally Posted by own age myname
There will always be speed clears. Nerfing shadow form is just a force to move on to the next niche build.
Like stated before, you'll need to nerf the mechanics of UW/FoW to stop speed clears.
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that's the point
too many farmers discouraging normal groups ? you need more resolve
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Aug 09, 2009, 02:43 AM // 02:43
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#256
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Hall Hero
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Quote:
Originally Posted by Bug John
and what exactly do you guys think you'll get if SC builds are nerfed ?
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People will use the next best farming tool - and that's where ANet needs to follow up and fix that. SF is just one step of many in making a better and balanced PvE gameworld.
Quote:
Originally Posted by traversc
No it doesnt prove how broken shadow form is. It proves either a) how much time people are willing to waste to get the easiest spawns and most luck possible in the UW, or b) how skilled a select few players are compared to 99% of the rest of us, assuming they're able to do it consistently.
Skill/persistence is rewarded.
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And that's quite a massive and quickly acquired reward for only two people.
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Aug 09, 2009, 03:07 AM // 03:07
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#257
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Just give the creatures in the Underworld appropriate skills to turn off Shadow Form?
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Aug 09, 2009, 03:16 AM // 03:16
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#258
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Krytan Explorer
Join Date: Jun 2009
Profession: R/
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Quote:
Originally Posted by Zahr Dalsk
Just give the creatures in the Underworld appropriate skills to turn off Shadow Form?
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The only core skill from a core profession that can bypass shadow form is Well of the Profane and it's "meh." I guess they could put it on some creatures (Dying Nightmare?), but it probably wouldn't be a threat. Or, they could allow non-core skills/professions. But, that would call for a complete redesign of UW (which might not be a bad idea).
Quote:
I've gotten so used to the "rhetorical styles" of people like Ugh
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Yay, I'm famous.
Last edited by Ugh; Aug 09, 2009 at 03:19 AM // 03:19..
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Aug 09, 2009, 03:19 AM // 03:19
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#259
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Desert Nomad
Join Date: Oct 2006
Location: USA
Guild: LOVE
Profession: Me/E
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Quote:
Originally Posted by Zahr Dalsk
Just give the creatures in the Underworld appropriate skills to turn off Shadow Form?
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Give some creatures Mind Shock (ele elite) and a monster elite as the Stormcloud Incubus have in EOTN dungeons.
LOL. that should fix all UWSC clears.
http://wiki.guildwars.com/wiki/Mind_Shock
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Aug 09, 2009, 03:22 AM // 03:22
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#260
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Krytan Explorer
Join Date: Jun 2009
Profession: R/
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Quote:
Originally Posted by mage767
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That's a spell and should fail against SF. Maybe you're thinking of Soulrending Shriek?
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